                           ARTILLERY DUEL

                               by Xonox

This game was written with a great sense of humor.  This
program is based on the old artillery games that have been
around for ages.  You know the ones...that you have to
figure out the angle of the barrel, the amount of powder ot
use, etc. in order to blow up the other persons cannon.

Although the graphics are for the most part simple, they are
beautiful--clear crisp images.  Each scene is a mountain
with cannons facing each other on either side of the
mountain.  The object is to blow away the cannon of your
opponent.  This is a two player game with three optional
levels.  Each person can choose their own level
independently of the other player.

After choosing the level of play, the first cannoneer must
make his decisions as to the angle of the barrel (from 00 to
90 in increments of 5) and how much powder (from 00 to 99 in
increments of 1).  The player moves the cursor with his
joystick to select his choices.  You only have 50 seconds in
which  to make your decision.  As soon as you have made your
choice press the fire button to fire.  Your opponent then
has the same opportunity to blow your cannon away.  If
either cannon has in any way been shot, the screen will show
a damage report.  The damage could be anywhere from 1% up.

When one side succeeds in blowing up the other side's
cannon, the screen explodes.  Then to the beat of the drums,
out march a group of the winning side's soldiers.  Sometimes
they must be suffering from shell shock as they forget which
way they're marching and get out of formation.  The sounds
used are terrific.  Before the battle begins, you can even
hear birds calling.

This is a terrific game except for one problem.  When does
it quit?  We've played to a score of 15 to 20 (35 battles in
all) without any indication that the game was getting any
nearer to the end.  For adults, this possibly wouldn't be a
problem, but it begins to get old after about 20 games for
children.

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